Doom On Calculator



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Calculator
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Instead of giving up, though, the YouTuber decided to sub in a TI-84 graphing calculator, which both requires very little power to turn on and can also run a very rudimentary version of Doom. Dome Calculator. Published March 24, 2009 9:16pm. Dome Calculators. Dome calculations are painful to do by hand. It’s not impossible, just time consuming. So I have written this simple calculation worksheet to help. It will calculate the most commonly needed measurements for a dome — both spherical or oblate.

This article is about contemporary fan-made clones. For the 2011 source port, see nDoom.

In the mid-1990s, Texas Instruments held a virtual monopoly on graphing calculators in the academic sector. Most models supported third-party applications using a native assembly language as well as the entry-level TI-BASIC, and finished programs could be imported from a PC via serial cable rather than transcribed manually. These factors combined to foster internet file-sharing communities wherein many well-known games received TI calculator clones, including Doom.

None of these were true ports, even after the source release, owing to hardware limitations (the popular TI-83 for example had a 6-MHz processor, with 24K ROM and 32K conventional RAM). The standard approach was to superimpose crude imitations of Doom sprites on a wireframe background representing walls and floors.

ACME Software Doom II[edit]

CDOOM3[edit]

Doom (author unknown, TI-82 BASIC)[edit]

Calculator

Doom (author unknown, TI-83 BASIC)[edit]

Doom (Ashu Chaturvedi)[edit]

Doom (Josh Drubin)[edit]

Doom (Cliff Liang)[edit]

Doom00[edit]

Doom86 (Ben Shelton)[edit]

Doom86, a TI-86 Basic game self-described as a 'Doom-like game' was released in early March of 2000.[1]

Doom83[edit]

A relatively polished assembler release for TI-83 and TI-83+, supporting multiple weapons, multiple levels, savestates, and OS multitasking. Later remastered as zDoom (no relation) to run on the TI-84+ as well.

Doom85[edit]

Doom486[edit]

In 2005 a second TI-Basic version of Doom was released that included converted sprites from the original game, an assembly programmer noted 'I came to the conclusion that FPS games in TI-Basic are unplayable. Well, guess what - I was just proven wrong'[2] it was titled Doom486, and the engine was subsequently used to power a TI-85 port[3] and a TI-86 port of Wolfenstein 3D.[4]

Doom89[edit]

Somehow this program draws recognizable grayscale reproductions of techbase walls, Doom's title screen, and an intermission screen. It also features keys and a primitive automap. It runs on the TI-89, TI-92+, and Voyage 200.

Doom92[edit]

Doom

Doom Collection[edit]

This TI-82 game had nine levels, and actually supported mods via a separate program which could edit the bundled levels in place.

Doom: Epoch Chron[edit]

Doom: Virtual Reality[edit]

TI Doom[edit]

Ultimate Doom[edit]

Doom Played On Calculator

See also[edit]

External links[edit]

  • ticalc.org, still-active community site featuring programming credits and user reviews
    • ACME Software Doom II, CDOOM3, Doom (author unknown, TI-82 BASIC), Doom (author unknown, TI-83 BASIC), Doom (Ashu Chaturvedi), Doom (Josh Drubin), Doom (Cliff Liang), Doom00, Doom486 (backport to TI-85), Doom83, Doom85, Doom 86, Doom89 (source code), Doom92, Doom Collection (level editor, sample add-on), Doom: Epoch Chron, Doom: Virtual Reality, TI Doom, Ultimate Doom, zDoom
  • Doom89 Released, thread at the Doomworld forums
  • Calculator Doom, thread at the Doomworld forums

Sources[edit]

  • 'Choosing a Calculator Is No Simple Equation: Models do more than basic math', San Francisco Chronicle, 18 August 1998. Retrieved 15 July 2017.
  • 'Powerful Calculators Throw Teachers a New Curve', New York Times, 2 September 1999. Retrieved 15 July 2017.
  • 'Link Cables', ticalc.org. Retrieved 15 July 2017.
  • This article incorporates text from the open-content Wikipedia online encyclopedia article Texas Instruments, accessed 20:47, 15 July 2017 (CDT).
  • This article incorporates text from the open-content Wikipedia online encyclopedia article TI-83 series, accessed 20:47, 15 July 2017 (CDT).
  • 'LGR - 'Doom' on a Calculator! [Ti-83 Plus Games Tutorial]', YouTube video by Lazy Game Reviews. (Gameplay footage begins at 7:28.)

References[edit]

  1. https://www.ticalc.org/archives/files/fileinfo/115/11502.html
  2. https://www.ticalc.org/archives/files/fileinfo/373/37394.html
  3. https://www.ticalc.org/archives/files/fileinfo/374/37477.html
  4. https://www.ticalc.org/archives/files/fileinfo/384/38480.html
Retrieved from 'https://doomwiki.org/w/index.php?title=Texas_Instruments_graphing_calculators&oldid=193084'

Doom Calculator Game

Dome calculations are painful to do by hand. It’s not impossible, just time consuming. So I have written this simple calculation worksheet to help. It will calculate the most commonly needed measurements for a dome — both spherical or oblate.

For either calculation you enter the diameter, height, stemwall, and level information then click ‘Calculate.’ to get the results. Remember, if you change any one of these values, you must hit ‘Calculate’ again.

We also have the advanced calculator including the prolate calculations.

[[ Click here for more comprehensive information on Spherical Dome Formulas ]]